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Planescape: Fool’s Road

Fool’s Road is the journey of a group of primes from Thedas hurled into the unknown cosmos of the multiverse. The fool is the first card in a tarot deck and a symbol of a traveler beginning his journey ignorant of the challenges he will face yet eager to learn and embark. The game will focus on exploring the unknown and alien realms of the planes that make up realities beyond our own in a universe where strong enough belief in a philosophy can physically effect the world around you, where the travelers can see the reward or punishment after death and where people fight for philosophies instead of land. This is the journey of the fool, to see, hear and live the experience.

This will be a reference for places, people and objects encountered in the game world


  1. Baatezu


  1. Sigil
  2. Nine Hells of Baator


  1. Black Orb
  2. Wand of Cinders

Houserules, Rules Variants and Homebrew

  1. Action Options
  2. Encumbrance
  3. Hitting Cover
  4. Slow Natural Healing
  5. Injuries

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Planescape - Fool's Road Ocule